Towards Factor-oriented Understanding of Video Game Genres using Exploratory Factor Analysis on Steam Game Tags
Author:
Affiliation:
1. Tampere University,Faculty of Information Technology and Communication Sciences,Tampere,Finland
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9350666/9350738/09350753.pdf?arnumber=9350753
Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. The tangled ways to classify games: A systematic review of how games are classified in psychological research;PLOS ONE;2024-06-24
2. Diseño de una taxonomía para el estudio psicológico de las características estructurales de los videojuegos;Aloma: Revista de Psicologia, Ciències de l'Educació i de l'Esport;2023-11-29
3. It’s not just about how long you play. Indirect gaming involvement and genre preferences in predicting gaming disorder risk: evidence from preregistered studies;Frontiers in Psychiatry;2023-09-18
4. A Data-Driven Classification of Video Game Vocabulary;Entertainment Computing – ICEC 2023;2023
5. Factors fluence the success of mobile games in China;BCP Business & Management;2022-10-14
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