A Data-Driven Classification of Video Game Vocabulary
Author:
Publisher
Springer Nature Singapore
Link
https://link.springer.com/content/pdf/10.1007/978-981-99-8248-6_2
Reference18 articles.
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3. Becker, R., Chernihov, Y., Shavitt, Y., Zilberman, N.: An analysis of the Steam community network evolution. In: 2012 IEEE 27th Convention of Electrical and Electronics Engineers in Israel, pp. 1–5. IEEE (2012)
4. Drachen, A., Ross, N., Runge, J., Sifa, R.: Stylized facts for mobile game analytics. In: 2016 IEEE Conference on Computational Intelligence and Games (CIG), pp. 1–8. IEEE (2016)
5. Li, X.: Towards factor-oriented understanding of video game genres using exploratory factor analysis on Steam game tags. In: 2020 IEEE International Conference on Progress in Informatics and Computing (PIC), pp. 207–213. IEEE (2020)
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