Gaming at the Edge: A Weighted Congestion Game Approach for Latency-Sensitive Scheduling
Author:
Affiliation:
1. Sun Yat-sen University,Department of Computer Science,Guangzhou,China,510006
2. Peng Cheng Laboratory,Shenzhen,China
Funder
National Natural Science Foundation of China
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9751460/9751461/09751509.pdf?arnumber=9751509
Reference29 articles.
1. Edge Computing: Vision and Challenges
2. Data Caching Optimization in the Edge Computing Environment
3. Joint Offloading and Computing Optimization in Wireless Powered Mobile-Edge Computing Systems
4. Mobile Edge Computing via a UAV-Mounted Cloudlet: Optimization of Bit Allocation and Path Planning
5. Improving the Schedulability of Real-Time Tasks Using Fog Computing
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1. Enhancing Cloud Gaming Experience through Optimized Virtual Machine Placement: A Comprehensive Review;Journal of Network and Systems Management;2024-08-24
2. Cloud Gaming and Virtual Machine Placement: A Comprehensive Survey;2023
3. Gaming at the Edge: A Weighted Congestion Game Approach for Latency-Sensitive Scheduling;2021 17th International Conference on Mobility, Sensing and Networking (MSN);2021-12
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