When Every Millisecond Counts: The Impact of Delay in VR Gaming
Author:
Affiliation:
1. Simulamet Oslo,Norway
2. Kristiania University,Oslo,Norway
3. OsloMet,Oslo,Norway
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9900491/9900873/09900908.pdf?arnumber=9900908
Reference19 articles.
1. Latency Requirements for Foveated Rendering in Virtual Reality
2. The Effects of Visuomotor Calibration to the Perceived Space and Body, through Embodiment in Immersive Virtual Reality
3. Generalizeability of Latency Detection in a Variety of Virtual Environments
4. Head Tracking Latency in Virtual Environments: Psychophysics and a Model
5. Correlation of individual differences in audiovisual asynchrony across stimuli and tasks: New constraints on temporal renormalization theory.
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