Implementation of Immersive Gamification for Historical Learning Exploration
Author:
Affiliation:
1. Karpagam Academy of Higher Education,Department of Computer Science and Engineering,Coimbatore
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/10433896/10433898/10434108.pdf?arnumber=10434108
Reference15 articles.
1. Communicating engineering heritage through immersive technology: A VR framework for enhancing users' interpretation process in virtual immersive environments
2. Augmented and Virtual Reality to Enhance the Didactical Experience of Technological Heritage Museums
3. Integration and Evaluation of an Immersive Virtual Platform
4. A multi-method approach to compare presence, fear induction and desensitization in survival horror games within the reality-virtuality-continuum
5. Effects of Haptic interaction on learning performance and satisfaction with 3D collections
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