CAVE-VR and Unity Game Engine for Visualizing City Scale 3D Meshes

Author:

Davis Calvin,Collins Jaired,Fraser Joshua,Zhang Haoxiang,Yao Shizeng,Lattanzio Emily,Balakrishnan Bimal,Duan Ye,Calyam Prasad,Palaniappan Kannappan

Funder

National Science Foundation

Army Research Laboratory

Publisher

IEEE

Reference17 articles.

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4. 3D is here: Point Cloud Library (PCL)

5. Poisson surface reconstruction;kazhdan;Proceedings of the fourth Eurographics symposium on Geometry processing ser SGP ’06 Cagliari Sardinia Italy Eurographics Association,2006

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Center for Cyber-Physical Systems: Immersive Visualization and Simulation Environment;2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW);2023-03

2. Artificial intelligence for video game visualization, advancements, benefits and challenges;Mathematical Biosciences and Engineering;2023

3. Cluster application in a virtual CAVE computing environment;2022 20th International Conference on Emerging eLearning Technologies and Applications (ICETA);2022-10-20

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