Author:
Jarschel Michael,Schlosser Daniel,Scheuring Sven,Hoßfeld Tobias
Cited by
107 articles.
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1. Adaptive Cloud VR Gaming Optimized by Gamer QoE Models;ACM Transactions on Multimedia Computing, Communications, and Applications;2024-07-25
2. Enhancing Cloud Gaming QoE Estimation by Stacking Learning;Journal of Network and Systems Management;2024-06-12
3. Improving Cloud Gaming Traffic QoS: A Comparison Between Class-Based Queuing Policy and L4S;2024 8th Network Traffic Measurement and Analysis Conference (TMA);2024-05-21
4. Empowering ISPs with Cloud Gaming User Experience Modeling: A NVIDIA GeForce NOW Use-Case;2024 27th Conference on Innovation in Clouds, Internet and Networks (ICIN);2024-03-11
5. Mobile Cloud Gaming;Encyclopedia of Computer Graphics and Games;2024