Methodology to Construct Educational Video Games in Software Engineering

Author:

Jimenez-Hernandez Erendira M.,Oktaba Hanna,Piattini Mario,Diaz-Barriga Arceo Frida,Revillagigedo-Tulais Alan M.,Flores-Zarco Sergio V.

Publisher

IEEE

Cited by 14 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Procesamiento del lenguaje natural y aprendizaje de lenguas extranjeras: Abordaje metodológico desde la realización de una tarea lingüística;Cuaderno activa;2023-05-30

2. ISO/IEC 29110 and Software Engineering Education: A Systematic Mapping Study;Programming and Computer Software;2022-12

3. CircuSChain Game;Handbook of Research on Promoting Economic and Social Development Through Serious Games;2022-03-18

4. Using an Educational Mobile Application for Learning the Essence 1.2 Kernel Alphas;IEEE Latin America Transactions;2021-04

5. Videogame development training approach: A Virtual Reality and open-source perspective;JUCS - Journal of Universal Computer Science;2021-02-28

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