Physiological Signal Analysis and Classification of Stress from Virtual Reality Video Game
Author:
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/9167168/9175149/09176110.pdf?arnumber=9176110
Cited by 20 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Gaming on an Immersive Virtual Reality Platform to Ameliorate the Level of Anxiety in Patients Undergoing Congenital Heart Disease;Cureus;2023-12-17
2. Acute Stress Classification with a Stroop task and in-office biophilic Relaxation in Virtual Reality based on Behavioral and Physiological data;2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct);2023-10-16
3. Synchronous measurements of prefrontal activity and pulse rate variability during online video game playing with functional near-infrared spectroscopy;Journal of Innovative Optical Health Sciences;2023-08-24
4. Visual Analysis and Recognition of Virtual Reality Resolution Based on Pupil Response and Galvanic Skin Response;2023 4th International Conference on Intelligent Computing and Human-Computer Interaction (ICHCI);2023-08-04
5. Anxiety classification in virtual reality using biosensors: A mini scoping review;PLOS ONE;2023-07-10
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