Game multi objective scheduling algorithm for scientific workflows in cloud computing
Author:
Publisher
IEEE
Link
http://xplorestaging.ieee.org/ielx7/7147630/7159156/07159423.pdf?arnumber=7159423
Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. A novel cloud workflow scheduling algorithm based on stable matching game theory;The Journal of Supercomputing;2021-03-27
2. Scheduling Multi-Workflows Over Heterogeneous Virtual Machines With a Multi-Stage Dynamic Game-Theoretic Approach;International Journal of Web Services Research;2018-10
3. A Multi-stage Dynamic Game-Theoretic Approach for Multi-Workflow Scheduling on Heterogeneous Virtual Machines from Multiple Infrastructure-as-a-Service Clouds;Services Computing – SCC 2018;2018
4. Optimized Task Scheduling Algorithm for Cloud Computing;Information and Communication Technology for Sustainable Development;2017-11-08
5. Optimization of Task Scheduling Algorithm through QoS Parameters for Cloud Computing;MATEC Web of Conferences;2016
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