Author:
Batchelor Katherine,Bissinger Nate,Corcoran Christian,Dorsey Megan
Publisher
National Council of Teachers of English
Reference16 articles.
1. Games as Text, Games as Action: Video Games in the English Classroom;Beavis;Journal of Adolescent and Adult Literacy,2014
2. Minecraft as a Creative Tool: A Case Study;Cipollone;International Journal of Game-Based Learning,2014
3. New Literacies and the Common Core;Kist;Educational Leadership,2013
4. Teaching History with Digital Historical Games: An Introduction to the Field and Best Practices;McCall;Simulation and Gaming,2016
Cited by
3 articles.
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