Teaching History With Digital Historical Games

Author:

McCall Jeremiah

Abstract

Background: Writing about the theory and best practices of using history-themed video games in the classroom stretches back at least to the 1980s. However, the literature on the subject is scattered, making it difficult for history educators considering the use of historical games. Purpose: This article provides an introduction for history educators to the use of computer-based historical games in history education. In this article, I provide differing definitions for types of historical games and discuss the importance of such distinctions for the history educator. I provide the strengths and biases inherent in the medium of computer-based historical games. Results: This article surveys best practices from the literature concerning the use of historical games in history class. The article concludes with a brief survey of potentially useful historical games.

Publisher

SAGE Publications

Subject

Computer Science Applications,General Social Sciences

Reference85 articles.

1. AGE OF EMPIRES II. (1999). Dallas, TX: Ensemble Studios.

2. ASSASSIN’S CREED series. (2007-2015). Montreal, Quebec: Ubisoft.

Cited by 66 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Historical Depictions, Archaeological Practices, and the Construct of Cultural Heritage in Commercial Video Games: The Role of These Games in Raising Awareness;Preservation, Digital Technology & Culture;2024-08-23

2. Repurposing Video Games as Discussion Tools;International Journal of Game-Based Learning;2024-08-09

3. Deeply Digging in Serious Games for Archaeology;2024 IEEE Gaming, Entertainment, and Media Conference (GEM);2024-06-05

4. Using Assassin's Creed: Odyssey to teach Olympia as part of the Classical Civilisation A Level;Journal of Classics Teaching;2024-05-02

5. Applications and Learning Outcomes of Game Based Learning in Education;International Educational Review;2024-03-08

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3