1. Anderson, T. and Flett, J. S.: Report on the Eruptions of the Soufrière, in St. Vincent, in 1902, and on a visit to Montagne Pelée, in Martinique. &ndash
2. Part 1, Phil. Trans. Roy. Soc. A, 275-352, 1903.
3. Annetta, L. A.: Video games in education: Why they should be used and how they are being used, Theory Into Practice, 47, 229–239, https://doi.org/10.1080/00405840802153940, 2008.
4. Bekebrede, G., Warmelink, H. J. G., and Mayer, I. S.: Reviewing the need for gaming in education to accommodate the net generation, Comp. Educ., 57, 1521–1529, https://doi.org/10.1016/j.compedu.2011.02.010, 2011.
5. Bellotti, F., Berta, R., Carvalho, M., Gloria, A. D., and Wiedemann, A.: Serious Games Design: A tutorial, available at: http://www.seriousgamessociety.org/download/SG_design_tutorial.pdf (last access: 13 January 2016), 2013.