Interactive microsurgical anatomy education using photogrammetry 3D models and an augmented reality cube

Author:

Gurses Muhammet Enes12,Gonzalez-Romo Nicolas I.1,Xu Yuan1,Mignucci-Jiménez Giancarlo1,Hanalioglu Sahin12,Chang José E.3,Rafka Habib1,Vaughan Kerry A.1,Ellegala Dilantha B.1,Lawton Michael T.1,Preul Mark C.1

Affiliation:

1. Department of Neurosurgery, The Loyal and Edith Davis Neurosurgical Research Laboratory, Barrow Neurological Institute, St. Joseph’s Hospital and Medical Center, Phoenix, Arizona;

2. Department of Neurosurgery, Hacettepe University, Ankara, Turkey; and

3. Neurosurgery Service, Hospital General–Salvadoran Institute of Social Security, San Salvador, El Salvador

Abstract

OBJECTIVE This study sought to assess the use of an augmented reality (AR) tool for neurosurgical anatomical education. METHODS Three-dimensional models were created using advanced photogrammetry and registered onto a handheld AR foam cube imprinted with scannable quick response codes. A perspective analysis of the cube anatomical system was performed by loading a 3D photogrammetry model over a motorized turntable to analyze changes in the surgical window area according to the horizontal rotation. The use of the cube as an intraoperative reference guide for surgical trainees was tested during cadaveric dissection exercises. Neurosurgery trainees from international programs located in Ankara, Turkey; San Salvador, El Salvador; and Moshi, Tanzania, interacted with and assessed the 3D models and AR cube system and then completed a 17-item graded user experience survey. RESULTS Seven photogrammetry 3D models were created and imported to the cube. Horizontal turntable rotation of the cube translated to measurable and realistic perspective changes in the surgical window area. The combined 3D models and cube system were used to engage trainees during cadaveric dissections, with satisfactory user experience. Thirty-five individuals (20 from Turkey, 10 from El Salvador, and 5 from Tanzania) agreed that the cube system could enhance the learning experience for neurosurgical anatomy. CONCLUSIONS The AR cube combines tactile and visual sensations with high-resolution 3D models of cadaveric dissections. Inexpensive and lightweight, the cube can be effectively implemented to allow independent co-visualization of anatomical dissection and can potentially supplement neurosurgical education.

Publisher

Journal of Neurosurgery Publishing Group (JNSPG)

Reference24 articles.

1. The use of simulation in neurosurgical education and training. A systematic review;Kirkman MA,2014

2. Enhancing reality: a systematic review of augmented reality in neuronavigation and education;Cho J,2020

3. Neuroanatomy: the added value of the Klingler method;Silva SM,2016

4. Qlone®: a simple method to create 360-degree photogrammetry-based 3-dimensional model of cadaveric specimens;Gurses ME,2021

5. Anatomical depth estimation and three-dimensional reconstruction of microsurgical anatomy using monoscopic high-definition photogrammetry and machine learning;Gonzalez-Romo NI,2023

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