Dungeons and Dragons as a Dialog Challenge for Artificial Intelligence
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Association for Computational Linguistics
Cited by 7 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Controlled Chain of Thought: Eliciting Role-Play Understanding in LLM Through Prompts;2024 IEEE Conference on Games (CoG);2024-08-05
2. Understanding Human-AI Workflows for Generating Personas;Designing Interactive Systems Conference;2024-07
3. Unleashing Generative Non-Player Characters in Video Games: An AI Act Perspective;2024 IEEE Gaming, Entertainment, and Media Conference (GEM);2024-06-05
4. Dungeons, Dragons, and Emotions: A Preliminary Study of Player Sentiment in LLM-driven TTRPGs;Proceedings of the 19th International Conference on the Foundations of Digital Games;2024-05-21
5. An appraisal-based chain-of-emotion architecture for affective language model game agents;PLOS ONE;2024-05-10
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