Abstract
Abstract
This is a tutorial paper on the basics and applications of the finite-difference time-domain (FDTD) method. Two types of discretization of the linear governing equations, the scalar-type FDTD method and the vector-type one, are first discussed. Then the basic concept of the compact explicit-FDTD (CE-FDTD) method is described. By considering the relationship between the cutoff frequency and the computer resources, it is shown that the interpolated wide band scheme requires the least computer resources among the derivative schemes of the CE-FDTD method. The discretization of the arbitrary shaped sound field by voxels and its boundary conditions, and the implementation of the density variation are also described. The sound field rendering and its real time renderer “Silicon concert hall” are introduced.
Subject
General Physics and Astronomy,Physics and Astronomy (miscellaneous),General Engineering
Cited by
6 articles.
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