Gamification Techniques and Contribution Filtering in Crowdsourcing Micro-Task Applications

Author:

Amorim Ana MariaORCID,Ribeiro AiltonORCID,Arouca Murilo GuerreiroORCID,Meijon IagoORCID,Cavalheiro VictorORCID,Pestana Maria ClaraORCID,Vieira VaninhaORCID

Abstract

The rapid expansion of the internet has led to a growing worldwide user base, with Brazil alone having approximately 83% of households connected to the network, equating to around 61.8 million households. Crowdsourcing, a production model that harnesses collective wisdom for problem-solving, has gained prominence in this digital landscape. Challenges in crowdsourcing include improving people's motivation and engagement and verifying the quality of a high number of contributions. In our research, we investigated the hypothesis that using gamification techniques, including recognition badges, feedback mechanisms, and user rankings, improves users' engagement and motivation in crowdsourcing micro-tasks applications. This paper presents ConTask, a crowdsourcing micro-task application, and two studies conducted to investigate the impact of using gamification techniques and contribution filtering as motivational factors in crowdsourcing. The first was a case study comparing two versions of ConTask: the original version and a gamified one. The second was an experimental study to evaluate the developed contribution filtering mechanism. Findings suggest that the use of gamification and contribution filtering can improve user participation in crowdsourcing micro-task applications.

Publisher

Sociedade Brasileira de Computacao - SB

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3