Using Presence to Improve a Virtual Training Environment

Author:

Tichon Jennifer Gay1

Affiliation:

1. Perception and Motor Systems Laboratory, University of Queensland, Brisbane, Queensland, Australia.

Publisher

Mary Ann Liebert Inc

Subject

Human-Computer Interaction,Applied Psychology,Communication,General Medicine

Cited by 26 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. XR Management Training Simulator supported by Content-Based scenario recommendation;2022 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR);2022-12

2. The Interactive Virtual Training for Teachers (IVT-T) to Practice Classroom Behavior Management;International Journal of Human-Computer Studies;2021-08

3. The Impact of Presence on Learning Transfer Intention in Virtual Reality Simulation Game;SAGE Open;2021-07

4. Holographic teaching presence: participant experiences of interactive synchronous seminars delivered via holographic videoconferencing;Research in Learning Technology;2020-05-04

5. A Recommender System of Extended Reality Experiences;Proceedings of the 2020 3rd International Conference on Image and Graphics Processing;2020-02-08

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