Visualizing Roles of Variables in Program Animation

Author:

Sajaniemi Jorma1,Kuittinen Marja1

Affiliation:

1. Department of Computer Science, University of Joensuu, Finland

Abstract

Visualizations may be used to assist in learning elementary computer programming - a skill that is hard to acquire by many students. This article presents a program animation system, PlanAni, that is based on the concept of the roles of variables. Roles represent schematic uses of variables that occur in programs over and over again, and a set of nine roles covers practically all variables in novice-level programs. PlanAni has been evaluated in a classroom experiment comparing traditional teaching with role-based teaching and animation. The results suggest that the introduction of roles provides students with a new conceptual framework that enables them to mentally process program information in a way similar to that of good code comprehenders. The use of role-based animation seems to assist in the adoption of role knowledge and expert-like programming strategies. A semi-structured interview with the teacher indicates that students like to work with the animator and that the system clarifies many concepts in programming.

Publisher

SAGE Publications

Subject

Computer Vision and Pattern Recognition

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