Game sketching: Exploring approaches to research-creation for games

Author:

Westecott Emma1

Affiliation:

1. 000000009538916XOCAD University

Abstract

Digital games are a critical form in which makers express models of play that create meaning beyond entertainment. Game culture is pervasive and amidst a wider technological context that invites all our active participation provides one setting for creative self-expression. Games collapse the distance between makers and players in a uniquely active manner and whilst this paper centers on possibilities for game making, all players co-create their own gameplay experience, which holds potential for enacting individual agency. Based on experience introducing game design and development education at an art and design university over the past decade as part of the Digital Futures programme, this paper develops some early discussions around the concept of game sketching to both pedagogic and research-creation ends.

Publisher

Intellect

Subject

Computational Theory and Mathematics,Computer Graphics and Computer-Aided Design,Human-Computer Interaction,Arts and Humanities (miscellaneous)

Cited by 6 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Intercultural knowledges and practices in postgraduate game design and making education: insights from a UK-based degree;Media Practice and Education;2024-07-20

2. Goal Playable Concepts Coupling Gameplay Design Patterns with Playable Concepts;26th International Academic Mindtrek Conference;2023-10-03

3. Towards Sovereign Games;Games and Culture;2021-06-28

4. Textile Game Controllers: Exploring Affordances of E-Textile Techniques as Applied to Alternative Game Controllers;Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied Interaction;2021-02-14

5. Serious Game Design as Research-Creation to Address Sexual and Gender-Based Violence;International Journal of Qualitative Methods;2021-01

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