1. Object, me, symbiote, other: A social typology of player-avatar relationships;First Monday,2015
2. Of beard physics and worldness: The (non-)effect of enhanced anthropomorphism on player-avatar relations;Psychology of Popular Media Culture,2017
3. Close intimate playthings? Understanding player-avatar relationships as a function of attachment, agency, and intimacy;Selected Papers in Internet Research,2013
4. The win, the worth, and the work of play: Exploring phenomenal entertainment values in online gaming experiences,2014
5. From toy and tool to partner and person: Phenomenal convergence/divergence among game avatar metaphors;Selected Papers in Internet Research,2015