Revisiting the layer/mask paradigm for augmented scenery

Author:

Jacquemin Christian,Gagneré Georges

Publisher

Intellect

Subject

Visual Arts and Performing Arts,Communication

Reference21 articles.

1. An infrastructure for realizing custom-tailored augmented reality user interfaces

2. Callesen, J. (2004), Virtual Puppets in Performance, in Proceedings of the International Symposium Marionette: Metaphysics, Mechanics, Modernity, Copenhagen University.

3. Cockburn, A. and McKenzie, B. (2002), Evaluating the Effectiveness of Spatial Memory in 2D and 3D Physical Virtual Environments, in Proceedings of the SIGCHI Conference on Human Factors in Computing Systems CHI `02, New York, NY: ACM Press, pp. 203-210.

4. Grau, O. (2003), Virtual Art: From Illusion to Immersion, Cambridge, MA: MIT Press.

5. Hachet, M. and Guitton, P. (2003), Using Virtual Reality for `New Clowns', in Proceedings of Second International Conference on Virtual Storytelling ICVS `03, Heidleberg, Germany: Springer-Verlag, pp. 211-219.

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Augmented Reality into Live Theatrical Performance;Springer Handbooks;2023

2. Organ Augmented Reality;Innovative Design and Creation of Visual Interfaces;2012

3. Organ Augmented Reality;International Journal of Creative Interfaces and Computer Graphics;2010-07

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