1. Belcour, L., Soler, C., 2011. Frequency based kernel estimation for progressive photon mapping. Proc. SIGGRAPH Asia, p.47:1. http://dx.doi.org/10.1145/2073304.2073357
2. Benthin, C., Wald, I., Woop, S., et al., 2012. Combining single and packet-ray tracing for arbitrary ray distributions on the Intel MIC architecture. IEEE Trans. Visual. Comput. Graph.,
18(9):1438–1448. http://dx.doi.org/10.1109/TVCG.2011.277
3. Chen, J.T., Ge, X.Y., Wei, L.Y., et al., 2013. Bilateral blue noise sampling. ACM Trans. Graph.,
32(6):216.1–216.11. http://dx.doi.org/10.1145/2508363.2508375
4. Davidovic, T., Křivánek, J., Hašan, M., et al., 2014. Progressive light transport simulation on the GPU: survey and improvements. ACM Trans. Graph.,
33(3):29.1–29.19. http://dx.doi.org/10.1145/2602144
5. Dmitriev, K., Brabec, S., Myszkowski, K., et al., 2002. Interactive global illumination using selective photon tracing. Proc. 13th Eurographics Workshop on Rendering, 2002:100–113.