Funder
Ministry of Science and Technology, Taiwan
Publisher
Springer Science and Business Media LLC
Subject
Management of Technology and Innovation,Media Technology,Education,Social Psychology
Reference44 articles.
1. Al-Zoubi, S. M., & Younes, M. A. B. (2015). Low academic achievement: causes and results. Theory and Practice in Language Studies, 5(11), 2262.
2. Arter, J. A., & Spandel, V. (2005). Using portfolios of student work in instruction and assessment. Educational Measurement Issues and Practice, 11(1), 36–44.
3. Azevedo, R., Feyzi-Behnagh, R., Duffy, M., Harley, J., & Trevors, G. (2012). Metacognition and self-regulated learning in student-centered leaning environments. In D. Jonassen & S. Land (Eds.), Theoretical foundations of student-centered learning environments (pp. 171–197). New York: Routledge.
4. Barlett, C. P., Anderson, C. A., & Swing, E. L. (2009). Video game effects confirmed, suspected and speculative: a review of the evidence. Simulation & Gaming, 40(3), 377–403.
5. Barr, R. B., & Tagg, J. (1995). From teaching to learning—a new paradigm for undergraduate education. Change The Magazine of Higher Learning, 27(6), 12–26.
Cited by
61 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献