Enhanced “learning to learn” through a hierarchical dual-learning system: the case of action video game players
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Publisher
Springer Science and Business Media LLC
Link
https://link.springer.com/content/pdf/10.1186/s40359-024-01952-x.pdf
Reference66 articles.
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5. McDermott AF, Bavelier D, Green CS. Memory abilities in action video game players. Comput Hum Behav. 2014;34:69–78.
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