Abstract
<p>The popularity of virtual reality technology has gradually expanded from the computer field to all aspects of life and has also become a new approach to digital media art. In this paper, we analyze the characteristics of virtual reality technology and the three commonly used methods and explore and practice them in-depth. The experimental results provide a concrete reference and comparison basis for the teaching and research fields. In this paper, 160 students from the same school were selected for the teaching experiment. They were divided into four groups and taught courses on different artificial intelligence-based methods of creating virtual reality digital media art for one semester. They were artificial intelligence-based image recognition technology, artificial intelligence-based speech recognition technology, artificial intelligence-based natural language processing technology and traditional teaching methods. At the end of the instruction, we obtained subjective and objective test scores for four students using the same tests. All scores indicated that the effectiveness was much higher than traditional methods, regardless of which virtual reality technology was used. In addition, we found that students were far more sensitive and enlightened to visuals and images than to language.</p>
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Publisher
Angle Publishing Co., Ltd.
Subject
Computer Networks and Communications,Software
Cited by
39 articles.
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