Comic-Based Visual Narratives in Shaping Mass Culture Values

Author:

Bhat Suraya1

Affiliation:

1. Russian New University

Abstract

The article is devoted to visual narratives based on comics which form the values of mass culture. Comics are primarily a narrative medium. The subject of the study is the role of the formation of the values of mass culture. Particular attention is paid to the concept of visual narrative through comics and, in particular, its function in shaping the values of the subject of mass culture, because in modern culture, which is opposed to it through print and electronic media, the sense of reality is increasingly structured by narrative (narrative). The main research methods are sociocultural and historical approaches. They allow, based on the analysis of a vast amount of materials devoted to visual narratives and comics, including both foreign and domestic sources, to distinguish and interpret the main structure of the narrative: beginning, middle and ending. It is concluded that visual narratives affect society in key areas. Films tell stories about themselves and the world in which a person lives. Television appeals to society and offers reality in illusory forms. Printed products turn everyday life into history. Advertisements tell about the fantasies and desires of a modern person. The result of the study is the conclusion that visual narratives play a leading role in the formation of the values of mass culture, turning information and events into structures that are already significant for society. The novelty of the study is determined by the new facets of ideas about the phenomenon of visual narrative in the context of cultural knowledge.

Publisher

Infra-M Academic Publishing House

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