Author:
Hasanudin Cahyo,Asror Abdul Ghoni
Abstract
The aim of this study is to know whether applying quantum learning through Bamboomedia BMGames Apps or direct instruction using the book as a media which able to increase early reading skill. This study is under quasi experimental design that involves the first grade students of sixteen Madrasah Ibtidaiah in Kedungadem Residence. In deciding the sample the researcher used simple random sampling technique. The sample of the schools in this study were the first grade student of Madrasah Ibtidaiyah Muhammadiyah 1 Kedungadem as experimental class and the first grade of Madrasah Ibtidaiyah Muhammadiyah 27 Geger as control class. Data collection technique used were documentation and test. The result reveals that both of the group have a homogeneity variance (Fhitung = 0,0556 < 2,0879 = Ftabel) than using t test with significant level 0,05 reveals 7,0573 with t0,05;40 = 1,6838. From the t table DK = . tobs DK. Based on the data above, H0 is rejected. It can be concluded that the students taught using quantum learning collaborated with bamboomedia application have skill to read verb, and simple sentence better than the students taught using direct instruction using the book as media.
Publisher
Universitas Muhammadiyah Sidoarjo
Subject
Electrical and Electronic Engineering,Building and Construction
Reference7 articles.
1. Bahaddin, M. dan Yusuf. 2014. An Investigation the Effect of Quantum Learning Approach on Primary School 7th Grade Students’ Science Achievement, Retention and Attitud. Educational Research Association The International Journal of Research in Teacher Education. 5(2):11-23
2. DePorter, Bobbi dan Mike Hernacki. 2008. Quantum Learning. Bandung: PT.Mizan Pustaka. DePorter, Bobbi, Mark Readon, dan Sarah Singer-Nourie. 2010. Quantum Teaching. Bandung: Mizan Pustaka.
3. Hasanudin, Cahyo dan Abdul Ghoni Asror. 2017. Implementasi Model Pembelajaran Quantum Learning dengan Media Aplikasi Bamboomedia Bmgames Apps sebagai upaya Melatih Keterampilan Membaca Permulaan Siswa Sekolah Dasar. Makalah disajikan dalam Seminar Nasional Bahasa, Sastra, dan Budaya, Program Studi Pendidikan Bahasa dan Sastra Indonesia Universitas Muhammadiyah Purworejo, Purworejo, 15 Juli 2017.
4. Hasanudin, Cahyo dan Erna Linda Puspita. 2017. Peningkatan Motivasi dan Keterampilan Membaca Permulaan Siswa Kelas I Melalui Media Aplikasi Bamboomedia Bmgames Apps. Jurnal Pedagogia. 6 (1):1-13
5. Hasanudin, Cahyo. 2016. Pembelajaran Membaca Permulaan dengan Menggunakan Media Aplikasi Bamboomedia Bmgames Apps Pintar Membaca sebagai Upaya Pembentukan Karakter Siswa Sd Menghadapi MEA. Jurnal Pedagogia. 5 (1):1-12
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献