A proposal for a unified framework for the design of technologies for people with learning difficulties
Author:
Affiliation:
1. Faculty of Wellness, Education and Language Studies, Open University, Milton Keynes, UK
2. Department of Education, University of Bath, UK
Publisher
IOS Press
Subject
Health Informatics,Rehabilitation
Reference61 articles.
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2. Arteaga JM, Hndz DM, Mendoza R, Gonzalez CS. Interactive Applications as Support for Writing for Children with Learning Disabilities. In: Proceedings of the XVI International Conference on Human Computer Interaction (Interacción ’15). New York: ACM. 2015; Article 19, 2 pages. doi: http://dx.doi.org/10.1145/2829875.2829886.
3. Bonarini A, Clasadonte F, Garzotto F, Gelsomini M. Blending robots and full-body interaction with large screens for children with intellectual disability. In: Proceedings of the 14th International Conference on Interaction Design and Children (IDC ’15). New York: ACM. 2015; p. 351-354. doi: http://dx.doi.org/10.1145/2771839.2771914.
4. Hussaan AM, Sehaba K, Mille A. Helping children with cognitive disabilities through serious games: project CLES. In: The proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’11). New York: ACM. 2011; p. 251-252. doi: http://dx.doi.org/10.1145/2049536.2049592.
5. Vickers S, Istance H, Heron MJ. Accessible gaming for people with physical and cognitive disabilities: a framework for dynamic adaptation. In: CHI ’13 Extended Abstracts on Human Factors in Computing Systems (CHI EA ’13). New York: ACM. 2013; p. 19-24. doi: http://dx.doi.org/10.1145/2468356.2468361.
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