Affiliation:
1. College of Business Administration, The University of Tulsa
Abstract
Three separate senior-level business policy sections played a comprehensive computer-based business game under different game performance grade-weighting schemes. Before/after knowledge tests found that weights had a minor effect on knowledge levels. It was concluded that grade weight is an unnecessary and ineffective motivating device in a business gaming context. Additional data suggested that qualitative factors associated with grade weight issues were more important than the quantitative factors studied here.
Cited by
8 articles.
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