1. Journal of Economic Geography COHENDET, P., GRANDADAM, D., MEHOUACHI, C., SIMON, L. (2018), The Local, the Global and the Industry Common: The Case of the Video Game Industry, 18(5), 1045-1068.
2. Industry & Innovation COHENDET, P., GRANDADAM, D., SIMON, L. (2010), The Anatomy of the Creative City, 17(1), 91-111.
3. The Flight of the Creative Class: The New Global Competition for Talen FLORIDA, R., (2005), t, New York, NY, Harper Collins.
4. FLORIDA, R. (2002), The Rise of the Creative Class, London, Basic Books.
5. The Creative City: A Toolkit for Urban Innovators LANDRY, C. (2000), London, Earthscan.