Software Engineering and Filmmaking: A Literature Review
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Published:2022-04-29
Issue:
Volume:4
Page:
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ISSN:2624-9898
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Container-title:Frontiers in Computer Science
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language:
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Short-container-title:Front. Comput. Sci.
Author:
Farina Mirko,Fedorovskaya Arina,Polivtsev Egor,Succi Giancarlo
Abstract
Software development is a complex process that requires skills in mathematics and physics. Moreover, it usually includes collaboration with other people. To get a precise understanding of the way such a process is organized, we need to understand its essence. Technical knowledge is crucially important for any developer; however, another important characteristic of any software engineer is creativity. In this article, we look at one particular artistic practice [filmmaking] that involves both these latter characteristics to determine whether insights from such a practice can be applied in the IT industry and vice versa.
Funder
Russian Science Foundation
Publisher
Frontiers Media SA
Subject
Computer Science Applications,Computer Vision and Pattern Recognition,Human-Computer Interaction,Computer Science (miscellaneous)
Reference94 articles.
1. Software engineering methodologies: a review of the waterfall model and object-oriented approach427434 AdenowoA. A. AdenowoB. A. Int. J. Sci. Eng. Res42013
2. “Conceptual framework for the intersection of software and art,”;Ahmed,2009
Cited by
2 articles.
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