The Influence of Avatar Personalization on Emotions in VR

Author:

Radiah Rivu1,Roth Daniel2ORCID,Alt Florian1ORCID,Abdelrahman Yomna13

Affiliation:

1. Usable Security and Privacy Group, CODE Research Institute for Cyber Defense, University of the Bundeswehr, Carl-Wery-Strasse 18-22, 81739 Munich, Germany

2. Human-Centered Computing and Extended Reality, Department of Artificial Intelligence in Biomedical Engineering (AIBE), Friedrich-Alexander-Universität Erlangen-Nürnberg (FAU), Henkestr. 91, 91052 Erlangen, Germany

3. Computer Science Department, University of London Branch Campus, European University in Egypt, Cairo, Egypt

Abstract

In this paper, we investigate the impact of avatar personalization on perceived emotions. Avatar embodiment is a crucial aspect of collaborative and social virtual reality (VR) systems. Previous research found that avatar appearance impacts the acceptability of the virtual body and changes users’ behavior. While virtual embodiment has been extensively investigated, we know very little about how embodiment affects users’ experienced emotions. In a user study (N = 40), we applied an autobiographical recall method to evoke happiness and investigated the influence of different types of avatar embodiment (personalized same-gender, personalized opposite-gender, non-personalized same-gender, and non-personalized opposite-gender) on participants’ perceived emotion. We recorded both self-reported assessments and physiological data to observe participants’ emotional responses resulting from the emotions elicited by the use of different avatars. We found significant differences in happiness with the personalized same-gender avatar and the personalized opposite-gender avatar. We provide empirical evidence, demonstrating the influence of avatar personalization on emotions in VR. We conclude with recommendations for users and designers of virtual reality experiences.

Funder

dtec.bw—Center for Digitization and Technology Research of the Bundeswehr [Voice of Wisdom]

European Union—NextGenerationEU

Publisher

MDPI AG

Subject

Computer Networks and Communications,Computer Science Applications,Human-Computer Interaction,Neuroscience (miscellaneous)

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