The Effectiveness of Serious Games for Enhancing Literacy Skills in Children with Learning Disabilities or Difficulties: A Systematic Review

Author:

Marinelli Chiara Valeria1ORCID,Nardacchione Giuliana1,Trotta Eugenio1ORCID,Di Fuccio Raffaele1,Palladino Paola1ORCID,Traetta Luigi1,Limone Pierpaolo2

Affiliation:

1. Learning Science Hub, Department of Humanities, University of Foggia, 71122 Foggia, Italy

2. Department of Humanities, Pegaso University, 80143 Napoli, Italy

Abstract

Serious games (SGs) are often used for learning and cognitive improvement. This systematic review aims to verify the effectiveness of SG in enhancing the reading and writing of children with learning difficulties or disorders. The study was conducted according to the PRISMA 2020 Guidelines. The screening processes led to six relevant articles, all of which were randomized trials with a low risk of bias. The number of SGs developed for children with learning disorders with evidence of efficacy is very small, and they focus on enhancing only some aspects of literacy, leaving out the training of some fundamental skills, such as spelling and text comprehension. Serious games are effective in improving reading and metaphonological skills and in ensuring good engagement and enjoyment. However, poor generalization of progress to untreated skills was reported. The importance of investment in this area of research is highlighted.

Publisher

MDPI AG

Subject

Fluid Flow and Transfer Processes,Computer Science Applications,Process Chemistry and Technology,General Engineering,Instrumentation,General Materials Science

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