Abstract
This paper presents the experience of a group of Construction and Building Materials lecturers following the introduction of a new contest-based gamification activity aimed at improving interest and learning outcomes in the course. Students’ motivation is of key importance in utilizing educational activities for study and learning in the subject. Evaluation is essential and, therefore, the proposed action makes it possible to earn an extra point in the continuous evaluation that contributes to passing the subject. The outcomes obtained in the first academic year in which this learning contest was implemented allow us to conclude that the activity had positive effects on motivation and the learning process, as well as on the number of students passing the subject. The students’ opinion about the activity was very positive.
Funder
Universidad Politécnica de Madrid
Subject
Public Administration,Developmental and Educational Psychology,Education,Computer Science Applications,Computer Science (miscellaneous),Physical Therapy, Sports Therapy and Rehabilitation
Cited by
2 articles.
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1. Gamification in Teacher Education;Advances in Educational Technologies and Instructional Design;2024-03-04
2. Gamification in Construction Engineering Education: A Scoping Review;Journal of Civil Engineering Education;2023-04