1. Kukulska-Hulme, A., Bossu, C., Coughlan, T., Ferguson, R., FitzGerald, E., Gaved, M., Herodotou, C., Rienties, B., Sargent, J., and Scanlon, E. (2021). Innovating Pedagogy 2021: Exploring New Forms of Teaching, Learning and Assessment to Guide Educators and Policy Makers, The Open University.
2. Gulzar, Z., and Leema, A.A. (2021). Machine Learning Approaches for Improvising Modern Learning Systems, IGI Global.
3. Kalmpourtzis, G. (2019). Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences, CRC Press. [1st ed.].
4. Severin, K. (2023, January 09). Single Player Vs. Multiplayer|a Generational Changing of the Guards or a Bifurcation of Gamer Behaviours? Midia. Available online: https://midiaresearch.com/blog/single-player-vs-multiplayer-a-generational-changing-of-the-guards-or-a-bifurcation-of-gamer-behaviours.
5. Multiplayer Online Games as Educational Tools: Facing New Challenges in Learning;Paraskeva;Comput. Educ.,2010