Maximizing Engagement with Cultural Heritage through Video Games

Author:

Camuñas-García Daniel1ORCID,Cáceres-Reche María Pilar2ORCID,Cambil-Hernández María de la Encarnación1

Affiliation:

1. Department of Didactics of Social Sciences, University of Granada, 18011 Granada, Spain

2. Department of Didactics and School Organization, University of Granada, 18011 Granada, Spain

Abstract

This paper aims to provide a framework for creating and analyzing cultural heritage games, with the intention of maximizing players’ cognitive, emotional, and behavioral engagement with digital heritage. To achieve this, a set of game design characteristics was identified through semi-structured interviews with experts (n = 16) and subsequently validated through a discussion with university students (n = 19). Grounded theory was then applied to the comments of the experts to create a framework of ten fundamental characteristics, divided into three dimensions: cognitive, emotional, and behavioral. Additionally, an assessment of the literature was conducted to explain and support the inclusion of each game component.

Publisher

MDPI AG

Subject

Management, Monitoring, Policy and Law,Renewable Energy, Sustainability and the Environment,Geography, Planning and Development,Building and Construction

Reference60 articles.

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3. Towards a new era for Cultural Heritage Education: Discussing the role of ICT;Ott;Comput. Hum. Behav.,2011

4. Katsoni, V., Upadhya, A., and Stratigea, A. (2017). Tourism, Culture and Heritage in a Smart Economy, Springer.

5. The theory of planned behaviour in the context of cultural heritage tourism;Sakellarios;J. Herit. Tour.,2015

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