Efficacy of the 4F Feedback Model: A Game-Based Assessment in University Education

Author:

Freitas Sara de1,Uren Victoria2ORCID,Kiili Kristian3,Ninaus Manuel4ORCID,Petridis Panagiotis2,Lameras Petros5,Dunwell Ian5,Arnab Sylvester5ORCID,Jarvis Stephen6,Star Kam7ORCID

Affiliation:

1. Digital Futures Institute, University of Suffolk, Ipswich IP4 1QJ, UK

2. Aston, Business School, Aston University, Birmingham B4 7ET, UK

3. UTA Faculty of Education and Culture, Tampere University, 33100 Tampere, Finland

4. Institute of Psychology, University of Graz, 8010 Graz, Austria

5. Research Centre in Postdigital Culture, Coventry University, Coventry CV1 5DD, UK

6. College of Policing, Coventry CV8 3EN, UK

7. Independent Researcher, London EC2M 7PP, UK

Abstract

Feedback is a critical aspect of optimised learning design, but there are few, if any, feedback models that map different types of feedback and how they may assist students to increase performance and enhance their learning experience. This research paper outlines a feedback model as an extension of the four-dimensional framework which includes a consideration of the type, the content, the format, and the frequency of feedback, as well as the agent which delivers it. This model is based upon an understanding of learning in the context of designing learning experiences and utilises a game-based model of learning to understand the importance of motivation and autonomy in learners to enhance and accelerate learning. The framework is developed and reflected upon by analysing two cases: a medical triage case in which the timing and frequency of feedback proved critical, and a business simulation which illuminated the need for a range of types of feedback and to be aware of the possibility of different agents (instructor peer and game) that can deliver feedback. The extended model may help game and learning designers alike to discern different types of feedback, both in games and more generally, in more explicit and nuanced ways.

Funder

The UK Department of Trade and Industry Technology Program

Publisher

MDPI AG

Subject

Information Systems

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3