Abstract
The partial differential equations describing compressible fluid flows can be notoriously difficult to resolve on a pragmatic scale and often require the use of high-performance computing systems and/or accelerators. However, these systems face scaling issues such as latency, the fixed cost of communicating information between devices in the system. The swept rule is a technique designed to minimize these costs by obtaining a solution to unsteady equations at as many possible spatial locations and times prior to communicating. In this study, we implemented and tested the swept rule for solving two-dimensional problems on heterogeneous computing systems across two distinct systems and three key parameters: problem size, GPU block size, and work distribution. Our solver showed a speedup range of 0.22–2.69 for the heat diffusion equation and 0.52–1.46 for the compressible Euler equations. We can conclude from this study that the swept rule offers both potential for speedups and slowdowns and that care should be taken when designing such a solver to maximize benefits. These results can help make decisions to maximize these benefits and inform designs.
Funder
National Aeronautics and Space Administration
Subject
Applied Mathematics,Computational Mathematics,General Engineering
Cited by
1 articles.
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