Work Route for the Inclusion of Learning Analytics in the Development of Interactive Multimedia Experiences for Elementary Education

Author:

Solano Andrés1ORCID,Peláez Carlos Alberto1ORCID,Ospina Johann A.1,Luna-García Huizilopoztli2ORCID,Parra Jorge Andrick3,Ramírez Gabriel Mauricio4ORCID,Moreira Fernando5ORCID,López Sotelo Jesús Alfonso1,Villalba-Condori Klinge Orlando6

Affiliation:

1. Facultad de Ingeniería y Ciencias Básicas, Universidad Autónoma de Occidente, Cali 760030, Colombia

2. Unidad Académica de Ingeniería Eléctrica, Universidad Autónoma de Zacatecas, Jardín Juarez 147, Centro, Zacatecas 98000, Mexico

3. Facultad de Ingeniería, Universidad Autónoma de Bucaramanga, Bucaramanga 680006, Colombia

4. Facultad de Ingenierías, Universidad de Medellín, Medellín 050010, Colombia

5. Research on Economics, Management and Information Technologies, Universidade Portucalense, 4200-072 Porto, Portugal

6. Universidad Nacional Pedro Henríquez Ureña, Santo Domingo 1423, Dominican Republic

Abstract

Interactive multimedia experiences (IME) can be a pedagogical resource that has a strong potential to enhance learning experiences in early childhood. Learning analytics (LA) has become an important tool that allows us to understand more clearly how these multimedia experiences can contribute to the learning processes of these students. This article proposes a work route that defines a set of activities and techniques, as well as a flow for their application, by taking into consideration the importance of including LA guidelines when designing IMEs for elementary education. The work route’s graphical representation is inspired by the foundations of the Essence standard’s graphical notation language. The guidelines are grouped into five categories, namely (i) a data analytics dashboard, (ii) student data, (iii) teacher data, (iv) learning activity data, and (v) student progress data. The guidelines were validated through two approaches. The first involved a case study, where the guidelines were applied to an IME called Coco Shapes, which was aimed at transition students at the Colegio La Fontaine in Cali (Colombia), and the second involved the judgments of experts who examined the usefulness and clarity of the guidelines. The results from these approaches allowed us to obtain precise and effective feedback regarding the hypothesis under study. Our findings provide promising evidence of the value of our guidelines, which were included in the design of an IME and contributed to the greater personalized monitoring available to teachers to evaluate student learning.

Funder

Vicerrectorado de Investigación Universidad Nacional Pedro Henríquez Ureña, Santo Domingo, República Dominicana

Laboratorio de Tecnologías Interactivas y Experiencia de Usuario, Universidad Autónoma de Zacatecas, México

Publisher

MDPI AG

Reference57 articles.

1. Proposal to Conceive Multimedia Systems from a Value Creation Perspective and a Collaborative Work Routes Approach;Ayala;Interact. Des. Arch.,2021

2. Siemens, G., Gasevic, G., Haythornthwaite, C., Dawson, S., Buckingham, S., Ferguson, R., and Baker, R. (2011). Open Learning Analytics: An Integrated & Modularized Platform. [Ph.D. Dissertation, Open University Press].

3. Peláez, C.A., Solano, A., De La Rosa, E.A., López, J.A., Parra, J.A., Ospina, J.A., Ramírez, G.M., and Moreira, F. (2023, January 23–28). Learning analytics in the design of interactive multimedia experiences for elementary education: A systematic review. Proceedings of the XXIII International Conference on Human Computer Interaction, Copenhagen, Denmark.

4. Cassano, F., Piccinno, A., Roselli, T., and Rossano, V. (2019). Gamification and learning analytics to improve engagement in university courses. Methodologies and Intelligent Systems for Technology Enhanced Learning, 8th International Conference 8, Springer International Publishing.

5. Srinivasa, K., and Muralidhar, K. (2021). A Beginer’s Guide to Learning Analytics, Springer.

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