Abstract
For the purpose of the conservation and representation of cultural heritage, the development of a visual interactive environment to provide an integrated application suitable for collecting a wide range of big data information from historic blocks is regarded as an effective solution. In this study, the existing modeling of wooden building information is imported into a game engine as a practical study for the design of a user-friendly interactive interface design, a Unity integration platform is built, a Revit external application is developed, and cloud services architecture is set to solve the transmission and integration of information models between different platforms. In addition to strengthening the future application of historic building information modeling, this visual information-based interactive environment can help enhance communication and subsequent management of repairs, and bring opportunities for sustainable management and diversified applications to the research field of historic building restoration.
Funder
The Ministry of Science and Technology of Taiwan
Subject
Fluid Flow and Transfer Processes,Computer Science Applications,Process Chemistry and Technology,General Engineering,Instrumentation,General Materials Science
Cited by
5 articles.
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