Large-Scale 3D Reconstruction from Multi-View Imagery: A Comprehensive Review

Author:

Luo Haitao12345ORCID,Zhang Jinming123ORCID,Liu Xiongfei123,Zhang Lili123,Liu Junyi123

Affiliation:

1. Aerospace Information Research Institute, Chinese Academy of Sciences, Beijing 100190, China

2. Key Laboratory of Target Cognition and Application Technology (TCAT), Beijing 100190, China

3. Key Laboratory of Network Information System Technology (NIST), Beijing 100190, China

4. University of Chinese Academy of Sciences, Beijing 100190, China

5. School of Electronic, Electrical and Communication Engineering, University of Chinese Academy of Sciences, Beijing 100190, China

Abstract

Three-dimensional reconstruction is a key technology employed to represent virtual reality in the real world, which is valuable in computer vision. Large-scale 3D models have broad application prospects in the fields of smart cities, navigation, virtual tourism, disaster warning, and search-and-rescue missions. Unfortunately, most image-based studies currently prioritize the speed and accuracy of 3D reconstruction in indoor scenes. While there are some studies that address large-scale scenes, there has been a lack of systematic comprehensive efforts to bring together the advancements made in the field of 3D reconstruction in large-scale scenes. Hence, this paper presents a comprehensive overview of a 3D reconstruction technique that utilizes multi-view imagery from large-scale scenes. In this article, a comprehensive summary and analysis of vision-based 3D reconstruction technology for large-scale scenes are presented. The 3D reconstruction algorithms are extensively categorized into traditional and learning-based methods. Furthermore, these methods can be categorized based on whether the sensor actively illuminates objects with light sources, resulting in two categories: active and passive methods. Two active methods, namely, structured light and laser scanning, are briefly introduced. The focus then shifts to structure from motion (SfM), stereo matching, and multi-view stereo (MVS), encompassing both traditional and learning-based approaches. Additionally, a novel approach of neural-radiance-field-based 3D reconstruction is introduced. The workflow and improvements in large-scale scenes are elaborated upon. Subsequently, some well-known datasets and evaluation metrics for various 3D reconstruction tasks are introduced. Lastly, a summary of the challenges encountered in the application of 3D reconstruction technology in large-scale outdoor scenes is provided, along with predictions for future trends in development.

Funder

Youth Innovation Promotion Association

Science and Disruptive Technology Program, AIRCAS

Rapid Construction and Enhanced Presentation Technology for Three-dimensional Battlefield Environment, AIRCAS

Publisher

MDPI AG

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