Abstract
Millimeter wave (mmWave), reconfigurable intelligent surface (RIS), and unmanned aerial vehicles (UAVs) are considered vital technologies of future six-generation (6G) communication networks. In this paper, various UAV mounted RIS are distributed to support mmWave coverage over several hotspots where numerous users exist in harsh blockage environment. UAVs should be spread among the hotspots to maximize their average achievable data rates while minimizing their hovering and flying energy consumptions. To efficiently address this non-polynomial time (NP) problem, it will be formulated as a centralized budget constraint multi-player multi-armed bandit (BCMP-MAB) game. In this formulation, UAVs will act as the players, the hotspots as the arms, and the achievable sum rates of the hotspots as the profit of the MAB game. This formulated MAB problem is different from the traditional one due to the added constraints of the limited budget of UAVs batteries as well as collision avoidance among UAVs, i.e., a hotspot should be covered by only one UAV at a time. Numerical analysis of different scenarios confirm the superior performance of the proposed BCMP-MAB algorithm over other benchmark schemes in terms of average sum rate and energy efficiency with comparable computational complexity and convergence rate.
Funder
Ministry of Eduaction in Saudi Arabia
Subject
Electrical and Electronic Engineering,Computer Networks and Communications,Hardware and Architecture,Signal Processing,Control and Systems Engineering
Cited by
8 articles.
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