Abstract
Machine learning techniques have accelerated the development of autonomous navigation algorithms in recent years, especially algorithms for on-road autonomous navigation. However, off-road navigation in unstructured environments continues to challenge autonomous ground vehicles. Many off-road navigation systems rely on LIDAR to sense and classify the environment, but LIDAR sensors often fail to distinguish navigable vegetation from non-navigable solid obstacles. While other areas of autonomy have benefited from the use of simulation, there has not been a real-time LIDAR simulator that accounted for LIDAR–vegetation interaction. In this work, we outline the development of a real-time, physics-based LIDAR simulator for densely vegetated environments that can be used in the development of LIDAR processing algorithms for off-road autonomous navigation. We present a multi-step qualitative validation of the simulator, which includes the development of an improved statistical model for the range distribution of LIDAR returns in grass. As a demonstration of the simulator’s capability, we show an example of the simulator being used to evaluate autonomous navigation through vegetation. The results demonstrate the potential for using the simulation in the development and testing of algorithms for autonomous off-road navigation.
Subject
Electrical and Electronic Engineering,Computer Networks and Communications,Hardware and Architecture,Signal Processing,Control and Systems Engineering
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