The use of computer games in classroom environment

Author:

Papadakis Stamatios

Publisher

Inderscience Publishers

Subject

General Medicine

Cited by 12 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Education and Games: Teachers’ Professional Knowledge in Integrating Digital Games into Instruction in School;Game Theory - From Idea to Practice;2023-03-01

2. Is mobile game-based learning effective for international adults learning Maltese?;Asian-Pacific Journal of Second and Foreign Language Education;2022-11-14

3. Design and Evaluation of a Novel and Modular Educational Robot Platform Based on Technology Acceptance Model;Proceedings of Seventh International Congress on Information and Communication Technology;2022-08-03

4. The Co-design of Educational Video Games;Gaming, Simulation and Innovations: Challenges and Opportunities;2022

5. Opinion and Effectiveness of Kahoot! use in Online Distance Learning in Crop Production at Higher Education Level: A Case of Study;Advances in Science, Technology and Engineering Systems Journal;2022-01

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