Software for Interactive and Collaborative Creation in the Classroom and Beyond: An Overview of the Soundcool Software

Author:

Scarani Stefano1,Muñoz Adolfo2,Serquera Jaime3,Sastre Jorge4,Dannenberg Roger B.5

Affiliation:

1. Department of Sculpture Universitat Politécnica de Valéncia Camino de Vera s/n, 46022 Valencia, Spain

2. Institute of Design and Manufacturing (IDF) Universitat Politécnica de Valéncia Camino de Vera s/n, 46022 Valencia, Spain

3. Conservatorio Superior de Música “Salvador Seguí” de Castellón Carrer del Marqués de la Ensenada 34–36, 12003 Castelló de la Plana, Spain

4. Institute of Telecommunications and Multimedia Applications Universitat Politécnica de Valéncia Camino de Vera s/n, 46022 Valencia, Spain

5. School of Computer Science Carnegie Mellon University 5000 Forbes Avenue, Pittsburgh, Pennsylvania 15213, USA

Abstract

This article presents a free framework for collaborative creation of interactive and experimental computer music called Soundcool. It is designed to fill a gap between rigid ready-to-use applications and flexible programming languages. The system offers easy-to-use elements for generating and processing sound, much like ready-made applications, but it enables flexible configuration and control, more like programming languages. The system runs on personal computers with an option for control via smartphones, tablets, and other devices using the Open Sound Control (OSC) protocol. Originally developed to support a new music curriculum, Soundcool is being used at different educational institutions in Spain, Portugal, Italy, and Romania through EU-funded Erasmus+ projects. In this article, we present our system and showcase three different scenarios as examples of how our system meets its objectives as an easy-to-use, versatile, and creative tool.

Publisher

MIT Press - Journals

Subject

Computer Science Applications,Music,Media Technology

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