Variety in the video game industry: An empirical study of the Wundt curve
Author:
Affiliation:
1. Department of Management; Paderborn University; Paderborn Germany
2. Department of Economics; Paderborn University; Paderborn Germany
3. Faculty of Business and Law; University of Portsmouth; Portsmouth UK
Publisher
Wiley
Subject
Management of Technology and Innovation,Management Science and Operations Research,Strategy and Management,Business and International Management
Reference26 articles.
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4. Indirect network effects and the product cycle: Video games in the US, 1994-2002;Clements;The Journal of Industrial Economics,2005
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