Interactive animation of cloth-like objects in virtual reality

Author:

Meyer Mark,Debunne Gilles,Desbrun Mathieu,Barr Alan H.

Publisher

Wiley

Subject

Computer Graphics and Computer-Aided Design,Software

Reference32 articles.

1. Physically-based manipulation on the responsive workbench. In IEEE VR 2000, New Brunswick, NJ, March 2000.

2. The motion dynamics of snakes and worms

3. Computational physics: a modeler simulator for animated physical objects. In Eurographics'91, Vienna, Austria, September 1991.

4. Layered construction for deformable animated characters

5. Heating and melting deformable models (from goop to glop). In Graphics Interface'89, London, Ontario, June 1989; pp 219-226.

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