Affiliation:
1. Department of Information Technology Karpagam College of Engineering Coimbatore Tamil Nadu India
2. Department of Computer Science and Engineering Karpagam College of Engineering Coimbatore Tamil Nadu India
Abstract
AbstractThe next step of digital development is the metaverse, which has the potential to drastically alter how people use technology and expand the range of services available beyond conventional systems that can be accessed online. As the efficiency, performance, and quality of service access reach their peak levels, the focus has shifted to the user experience. Due to this, there is an increasing demand for more involved and thorough customer service, and service providers are willing to increase their present standards. Consumers are genuinely asking for tactile and immersive elements in their digital interfaces, but these features can only be made possible by the metaverse's potentially futuristic subfields of virtual reality (VR), augmented reality (AR), mixed reality (MR), and extended reality (XR). However, the metaverse may not be widely used due to significant security and privacy issues either from underlying technology or produced by the new digital environment. A variety of fundamental problems, such as scalability and interoperability, can arise in terms of ensuring security for the metaverse because of the metaverse's inherent properties, such as immersive realism, sustainability, and heterogeneity. In this survey, we propose a hypothetical meta‐stack framework to understand the various components in the realm of metaverse and then provide wide‐ranging insights on the most recent development in metaverse realm in the context of cutting‐edge technologies, security vulnerabilities and preventive measures specific to the metaverse and the research challenges pertaining to metaverse.
Subject
Computer Graphics and Computer-Aided Design,Software
Cited by
22 articles.
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