Design-based research: Studying the effects of an escape room on students' knowledge and perceptions
Author:
Affiliation:
1. College of Health Professions; North Dakota State University; Fargo North Dakota USA
Publisher
Wiley
Subject
Pharmacology (medical),Pharmaceutical Science,Pharmacy
Link
http://onlinelibrary.wiley.com/wol1/doi/10.1002/jac5.1290/fullpdf
Reference24 articles.
1. Students' experiences of active engagement through cooperative learning activities in lectures;Michael;Active Learn Higher Educ,2011
2. Evidence for simulation in pharmacy education;Seybert;J Am Coll Clin Pharm.,2019
3. Are serious games a good strategy for pharmacy education?;Cain;Am J Pharm Educ.,2015
4. Educational games as a teaching tool in pharmacy curriculum;Aburahma;Am J Pharm Educ.,2015
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3. Gamification in pharmacy education: a systematic quantitative literature review;International Journal of Pharmacy Practice;2022-12-06
4. Unlocking the Methodology of Escape Rooms: Considerations for Conducting Applied Escape Rooms in Research;Simulation & Gaming;2022-09-23
5. Novel medication safety training module;American Journal of Health-System Pharmacy;2022-06-28
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